Wizard (Level 2) Meia of Amare

Name Meia of Amare

Position Wizard

Rank Wizard (Level 2)


Character Information

Gender Female
Race Fire Genasi
Class Wizard
Background Charlatan

Appearance, Attack, Defense

Height 5' 6"
Weight 121 lbs
Age 20
Hair Color Red
Eye Color Red-Pink
Hit Points Maximum 14
Current Hit Points 14
Armor Class 11
Spellcasting Ability int
Spell Attack Bonus +5
Spell Save DC 13
Attack and Spellcasting Info Dagger: +3, 1d4+1 piercing damage

Produce Flame: +4, 1d8 fire damage

Ice Knife: +5, 1d10 piercing, then DEX save DC13, 2d6 cold damage on fail

Magic Missile: Automatic hit, 1d4+1 damage per bolt, 3 bolts

Thunderwave: (15' cube originating from you) CON save DC13, 2d8 thunder damage and pushed 10' away on fail, half damage and no push on pass
Saving Throw Proficiencies INT, WIS

Abilities

Strength 10
Strength Modifider +0
Dexterity 13
Dexterity Modifier +1
Constitution 14
Constitution Modifier +2
Intelligence 16
Intelligence Modifier +3 (+5 for Saving Throws)
Wisdom 8
Wisdom Modifier -1 (+1 for Saving Throws)
Charisma 14
Charisma Modifier +2

Skills

Acrobatics (Dexterity) +1
Animal Handling (Wisdom) -1
Arcana (Intelligence) +3
Athletics (Strength) +0
Deception (Charisma) +4
History (Intelligence) +3
Insight (Wisdom) +1
Intimidation (Charisma) +2
Investigation (Intelligence) +5
Medicine (Wisdom) -1
Nature (Intelligence) +3
Perception (Wisdom) -1
Performance (Charisma) +2
Persuasion (Charisma) +2
Religion (Intelligence) +3
Sleight of Hand (Dexterity) +3
Stealth (Dexterity) +1
Survival (Wisdom) -1

Proficiencies

Weapons Proficiencies Light crossbows, daggers, darts, quarterstaffs, slings
Armor Proficiencies None
Tools Proficiencies Disguise Kit, Forgery Kit
Languages Known Common, Primordial
Proficiency Bonus +2

Inventory

Current Inventory Dagger
Spellbook
Wand

Wind Fan

Disguise Kit

Clothes, Fine

Explorer's Pack (backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it)
Money 15

Spells

Cantrips Known Mage Hand
Message
Minor Illusion
Produce Flame (uses CON)
Level 1 Spells Known Charm Person
Disguise Self
Ice Knife
Illusory Script
Magic Missile
Thunderwave
Level 2 Spells Known Gust of Wind (from Wind Fan)

Traits

Racial Traits Darkvision
You can see in darkness (shades of red) up to 60 ft.

Fire Resistance
You have resistance to fire damage.

Reach to the Blaze
You know the produce flame cantrip. At 3rd level, you can cast burning hands once per long rest. CON is your spellcasting ability.
Class Traits Arcane Recovery: You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.

For example, if you’re a 4th-level wizard, you can recover up to two levels worth of spell slots. You can recover either a 2nd-level spell slot or two 1st-level spell slots.

Arcane Tradition: School of Chronurgy

Chronal Shift
At 2nd level, you can magically exert limited control over the flow of time around a creature. As a reaction, after you or a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can force the creature to reroll. You make this decision after you see whether the roll succeeds or fails. The target must use the result of the second roll.

You can use this ability twice, and you regain any expended uses when you finish a long rest.

Temporal Awareness
Starting at 2nd level, you can add your Intelligence modifiers to your initiative rolls.
Background Traits You have always had a way with people. You know what makes them tick, you can tease out their hearts' desires after a few minutes of conversation, and with a few leading questions you can read them like they were children's books. It's a useful talent, and one that you're perfectly willing to use for your advantage.

You know what people want and you deliver, or rather, you promise to deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you're around. The bottle of pink colored liquid will surely cure that unseemly rash, this ointment – nothing more than a bit of fat with a sprinkle of silver dust can restore youth and vigor, and there's a bridge in the city that just happens to be for sale. These marvels sound implausible, but you make them sound like the real deal.

Personality

Personality Traits I fall in and out of love easily, and am always pursuing someone.

Flattery is my preferred trick for getting what I want.
Ideals Independence. I am a free spirit – no one tells me what to do. (Chaotic)
Bonds I come from a noble family, and one day I'll reclaim my lands and title from those who stole them from me.
Flaws I can't resist a pretty face.

I'm always in debt. I spend my ill-gotten gains on decadent luxuries faster than I bring them in.

History