Fighter (Level 1) Jaylene Lorenas
Name Jaylene Lorenas
Position Paladin
Rank Fighter (Level 1)
Character Information
Gender | Female | |
Race | Half-Elf (Mark of the Storm) | |
Class | paladin | |
Background | Knight of Solamnia |
Appearance, Attack, Defense
Height | 6' 2" | |
Weight | 175 lbs | |
Age | 28 | |
Hair Color | Black | |
Eye Color | Orange | |
Physical Description | Tall and athletic, Jaylene's initial appearance might seem in contrast to her skill as a warrior. However, unusually, on both arms, she bears arm length tattoos that seem to depict waves in tempest. | |
Hit Points Maximum | 11 | |
Current Hit Points | 11 | |
Armor Class | 16 | |
Spellcasting Ability | cha | |
Attack and Spellcasting Info | Dragon's Wrath Weapon - Halberd - +4 to hit, damage 1d10+2 Slashing - Current State - Slumbering Slumbering - Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 5 feet of the target takes 5 damage of the type dealt by the dragon’s breath weapon (Lightening) OR Mace - +4 to hit, damage 1d6+2 Bludgeoning |
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Saving Throw Proficiencies | WIS +2, CHA +5 |
Abilities
Strength | 14 | |
Strength Modifider | +2 | |
Dexterity | 14 | |
Dexterity Modifier | +2 | |
Constitution | 12 | |
Constitution Modifier | +1 | |
Intelligence | 8 | |
Intelligence Modifier | -1 | |
Wisdom | 10 | |
Charisma | 17 | |
Charisma Modifier | +3 |
Skills
Acrobatics (Dexterity) | +2 | |
Arcana (Intelligence) | -1 | |
Athletics (Strength) | +4 | |
Deception (Charisma) | +3 | |
History (Intelligence) | -1 | |
Intimidation (Charisma) | +3 | |
Investigation (Intelligence) | -1 | |
Nature (Intelligence) | -1 | |
Perception (Wisdom) | +2 | |
Performance (Charisma) | +3 | |
Persuasion (Charisma) | +5 | |
Religion (Intelligence) | -1 | |
Sleight of Hand (Dexterity) | +2 | |
Stealth (Dexterity) | +2 | |
Survival (Wisdom) | +2 |
Proficiencies
Weapons Proficiencies | Martial Weapons, Simple Weapons | |
Armor Proficiencies | Heavy Armor, Light Armor, Medium Armor, Shields | |
Tools Proficiencies | None | |
Languages Known | Celestial, Common, Dwarvish, Elvish, Goblin |
Inventory
Current Inventory | Amulet - Spell Focus Chain Mail - Heavy Armor AC 16 Disadvantage on Stealth Common Clothes Halberd Mace Playing Card Set Shield - +2 AC Explorer's Pack |
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Money | 10 |
Spells
Cantrips Known | Gust |
Traits
Racial Traits | Darkvision You can see in darkness (shades of gray) up to 60 ft. Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Windwright’s Intuition When you make a Dexterity (Acrobatics) check or any ability check involving navigator’s tools, you can roll a d4 and add the number rolled to the ability check. Storm’s Boon You have resistance to lightning damage. Headwinds You know the gust cantrip. Starting at 3rd level, you can cast the gust of wind spell once per long rest. Charisma is your spellcasting ability for these spells. Gust(Cantrip) Spells of the Mark If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Storm Spells table are added to the spell list of your spellcasting class. |
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Class Traits | Divine Sense As an action, you can detect good and evil. Until the end of your next turn, you can sense anything affected by the hallow spell or know the location of any celestial, fiend, undead within 60 ft. that is not behind total cover. You can use this feature 4 times per long rest. Long Rest Lay on Hands You have a pool of healing power that can restore 5 HP per long rest. As an action, you can touch a creature to restore any number of HP remaining in the pool, or 5 HP to either cure a disease or neutralize a poison affecting the creature. |
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Background Traits | Knight of Solamnia Feature: Squire of Solamnia You gain the Squire of Solamnia feat. In addition, the Knights of Solamnia provide you free, modest lodging and food at any of their fortresses or encampments. |
Personality
Personality Traits | I’m always polite and respectful. | |
Ideals | Greater Good. Our lot is to lay down our lives in defense of others. (Good) | |
Bonds | I fight for those who cannot fight for themselves. | |
Flaws | I’d rather eat my armor than admit when I’m wrong. |
History
Personal History | Despite her family being mainly guild artisans and intellectuals, Jaylene wanted something else. She aspired to become a knight and fight to protect the people of Pegasus Falls. Her family resisted for as long as they could before finally relenting and allowing her to squire with an order of knights known for their skills in battle and their unshakeable faith. During her time as a squire, she learned not only how to fight but the tenants of honorable conduct in the face of allies and foes and understanding that her place is to defend others. She was also taught that while she should be on the frontlines, there will be situations that she will have to act in support. But what she didn't have answers for were the mysterious markings that she and her family bore - unaware of the magic in their bloodline. Regardless, her mentor has declared she is ready to head out into the world and prove her strength. If she is successful, she can be knighted into the order formally. |